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Reality 5.3 SP2
Reality 5.3 SP2
  • Reality 5.3 SP2
    • What's New
    • From Reality 5.3 SP1 to SP2
    • User Guide
      • What is Reality Editor?
      • What is Reality Engine?
      • What is Reality Hub?
        • System Overview
      • Reality Workflow
      • Launcher
        • Launcher Interface
        • Engine Status Colors
        • Engine Display Window
        • New Launch Configuration
      • Nodegraph/Actions
        • Nodegraph
          • Node Structure
          • Node Details Panel
            • Property
            • Function
            • Function Property
            • Advanced Property
            • Node Details Info Display
            • Node Property Toolset
            • Property Watch Panel
          • Nodegraph Context Menus
            • Node Context Menu
            • Node Property Context Menu
            • Timeline Property Context Menu
            • Pin Context Menu
          • Nodegraph Menu
            • Graphs
          • Portal Pin
          • Sink Pin
          • Reroute
          • Experimental Node Category
          • Node Comment
          • Asset Browser
          • Advanced Preview Monitor
          • Operating Nodegraph
            • Navigating Inside Nodegraph
            • Creating Node
            • Node Connections
            • Incrementing and Changing Numerical Fields
            • Multiple Node Operations
            • GamePad
            • Node Info Display
            • Simplifying Node Network
            • Dynamic Nodes
              • Dynamic Node Operations
        • Actions
          • Action Timeline Interface
          • Keyframe Types
          • Interpolations
          • Operating Actions
            • Navigating Inside Actions Module
            • Animating Property
            • Triggering Multiple Actions via Single Button
            • Utilizing Initial Keyframe
            • Duplicating Keyframes
            • Reversing Animation
          • Animation Workflow Tips
        • Form Builder
          • Form Builder Interface
          • Form Builder Components
          • Customizing Component Appearance
          • Operating Form Builder
          • Data Integration
        • Gang Mode
          • Activating Gang Mode
          • Operating Gang Mode
      • Playout
        • Operating Playout
      • Newsroom
      • Cook Manager
      • User Management
        • Advanced User Management
          • User Management UI
          • Role of the Admin and Administrators
          • Example Configuration
            • Creating Administrator Account
            • Creating User Groups
            • Creating Policies
            • Creating New Users
            • Assigning Users to Groups
            • Defining User Groups Policy
          • License Reservation
        • Basic User Management
      • Hardware Monitor
        • Configuration
        • Filter
          • Metrics
          • Engines
        • Specs
        • Metric Display
        • Plot
      • Controlling Unreal Engine 5.3
        • Introduction
        • Supported Versions
        • Available Features
        • UState
          • UState User Interface
          • APM for Unreal Engine 5.3
        • Configuration
          • Unreal Engine 5.3 Configuration
          • RealityHub Configuration for Unreal Engine 5.3
        • Example Pipeline
          • Preparation
          • Exposing Actor Functions
          • Exposing Actor Parameters
          • Grouping Exposed Items
          • Creating Logic
          • Viewport Navigation
          • Unreal Project inside RealityHub
          • Utilizing Media Framework Tools
          • Operating
    • Installations
      • System Requirements
      • Reality Software Component Versions
      • Downloading Distributions
      • Reality Distribution Content
      • Installations
        • Installing Reality 5.3 SP2
        • Installing Reality Hub
          • Upgrading and Downgrading
          • Database Backup and Restore
          • Database Recovery
          • Recap
      • Licensing Reality
        • Licensing Reality 5.3 SP2
        • Licensing Reality Hub
    • Configurations
      • Configuring Peripheral Devices
        • NVidia Configuration
        • AJA Configuration
      • Configuring Reality Hub
        • General Configuration
        • Reality Loader
          • RealityEngine AMPERE Led Display
        • Engine Module Configuration
          • Adding Host
          • Adding Groups
          • Channel Assignments
          • General Engine Configuration
        • Project Configuration
        • Project Scanning
        • Cache Management
        • SSL Configuration
    • Integrations
      • Octopus Integration
        • Reality Hub MOS Configuration for Octopus
        • Octopus Configuration
        • Utilizing ZD MOS Plugin
      • iNEWS Integration
        • Reality Hub MOS Configuration for iNEWS
        • iNEWS Configuration
      • CII Module Configuration
    • Tutorials
      • Reality Actor Spawning
      • Using Plugins
      • Tracked Billboard
      • Green Screen Virtual Studio
      • Shadow and Ambient Occlusion in Augmented Reality
      • Curved LED Pipeline with Curve XR Node
        • Features
        • Preparation
        • Curve XR Node Details
        • Example Pipeline
      • Color Grading with 3D LUT Files
    • Developers Guide
      • Reality Hub Open-Source SDK
      • REST API
    • FAQ
      • Frequently Asked Questions
      • Glossary
      • How to Read this Documentation
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On this page
  • System Requirements for Reality 5.3 SP2
  • System Requirements for Reality Hub 1.5
  • Recommended Web Browsers
  • Compatibility
  • Minimum System Requirements
  • Recommended System Requirements
  • Non-virtualized Environment
  1. Reality 5.3 SP2
  2. Installations

System Requirements

System Requirements for Reality 5.3 SP2

We do recommend you use officially certified Reality Engine AMPERE G1 for Reality 5.3 SP2.

Please note that Zero Density may not support all problems on non-certified hardware and OS platforms. Since we can’t have all possible hardware configurations, we may not replicate the problem you encounter on your custom hardware configuration.

System Requirements for Reality Hub 1.5

We recommend running Reality Hub on a virtual machine for better availability, easy maintenance, firm security, and efficient disaster recovery.

Recommended Web Browsers

Configurations capable of running Google Chrome v70.0+ and Microsoft Edge v70.0+ are necessary to use Reality Hub for the client side.

Compatibility

Reality Hub Version
Engines
  • Reality Hub 1.5

  • Reality 4.27 & Reality 5.3. SP2

  • Unreal Engine 5.1.x, 5.2.x, 5.3.x

  • Reality Hub 1.4

  • Reality 4.27 & Reality 5.3, Reality 5.3 SP1

  • Unreal Engine 5.1.x, 5.2.x, 5.3.x

Minimum System Requirements

Operating System

Windows 10 Professional (64-bit) EN (US), version 1909 or later, S Mode is not supported.

Processor

Dual-Core 2.0GHz or higher (Intel i3/i5/i7 or AMD equivalent)

Storage

4GB of available hard-disk space

Memory

8GB

Virtualization

Microsoft Hyper-V version 9.0 (Windows Server 2019)

Bandwidth

1 Gigabit per Second

Recommended System Requirements

Operating System

Windows 10 Professional (64-bit) version, 1909 or later, S Mode is not supported.

Processor

Intel® Core™ i7 or higher

Storage

256GB SSD

Memory

16GB DDR4

Virtualization

Microsoft Hyper-V version 9.0 (Windows Server 2019)

Non-virtualized Environment

If your production pipeline requires a non-virtualized environment, we do recommend you use the following computer configuration:

Operating System

Windows 10 Professional (64-bit) version, 1909 or later, S Mode is not supported.

Processor

Intel® Core™ i7 or higher

Storage

256GB SSD

Memory

16GB DDR4

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Last updated 1 year ago