Reality Workflow
Last updated
Last updated
Reality Workflow consist of the following parts:
Project Creation: This part involves with Reality Editor where you can conduct certain operations such as content creation, level design, materials and shading, lighting, blueprints and scripting, etc.
Production Configuration: This part involves with Reality Hub's Launcher Module where you can configure Engines, Projects and define which map will be launched.
Compositing: This part involves with Reality Hub's Nodegraph/Actions module where you can conduct various task such as establishing video I/O connections, using RealityKeyer, controlling your Actors.
Template Forms: This part involves with Reality Hub's Actions and Form Builder modules where you can create property animations and trigger functions. Form Templates will be base for creation of playouts and run them in live production.
Playout: This part involves with Reality Hub's Playout module where you can create playout playlists and transmit them to your pipeline.
Rendering: This part involves Reality Engine which provides back-end functionality.