# Launcher Interface

Launcher Module consists of the following sections:&#x20;

**Launch Configurations**: The section where you can Add and Delete a launch configuration. Changing the Configuration Mode, launching, stopping, and re-timing an engine also occurs inside the Launch Configuration section.

**Renderers**: It is the section where you can specify the details of your project to be rendered.

### User Interface Elements

<figure><img src="https://2802768517-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fbn9QNJikRLdiYumFEboj%2Fuploads%2FhSsPqHWspDFs3YHPkblb%2Fimage.png?alt=media&#x26;token=6a21ba26-9cea-452c-b9d6-707f0dceb3cf" alt=""><figcaption><p>Launcher UI Elements</p></figcaption></figure>

1. **Filter**: A tool used to refine the search results of launch configurations.
2. **Name:**  The name of the launch configuration. It is editable and must be unique for each configuration.
3. **Status**: The status indicator provides information on the current operational state of the **Engine or Engine Groups**, visually conveying their availability. This icon is a crucial tool for understanding the Engine(s) status. Also, see [Engine Status Colors](https://zerodensitydocumentation.gitbook.io/docs/reality-5.3-sp3/reality-5.3-sp3/user-guide/launcher/engine-status-colors).
4. **Mode**: \
   **4.1** **Live Mode**: This mode is designed to prevent certain operations during a live event that might cause unwanted interference. In the Live Mode, deleting a renderer configuration, modifying [Actions](https://zerodensitydocumentation.gitbook.io/docs/reality-5.3-sp3/reality-5.3-sp3/user-guide/nodegraph-actions/actions/operating-actions), and using [Advanced Preview Monitor](https://zerodensitydocumentation.gitbook.io/docs/reality-5.3-sp3/reality-5.3-sp3/user-guide/nodegraph-actions/nodegraph/advanced-preview-monitor) features are disabled.\
   **4.2 Configuration Mode**: This mode has no operation restrictions; you can use all [licensed](https://zerodensitydocumentation.gitbook.io/docs/reality-5.3-sp3/reality-5.3-sp3/installations/licensing-reality/licensing-reality-hub) features without limitation.
5. **ReTime**: This button synchronizes your gen-lock time and I/O systems, including tracking and Video I/O.
6. **Launch/Stop**: This button launches and stops the single or multiple engines belonging to the configuration.&#x20;
7. **Add**: The button for adding a new launch configuration.
8. **Delete**: Removes selected single or multiple launch configurations.&#x20;
9. **Filter**: A tool for refining the search results of renderer configurations.
10. **Engine Name**: Engine display name defined in the Configuration. See [Adding Host](https://zerodensitydocumentation.gitbook.io/docs/reality-5.3-sp3/reality-5.3-sp3/configurations/configuring-reality-hub/engine-module-configuration/adding-host)&#x20;
11. **Project**: Area for selecting a **Project**, **Map**, and **Engine Type** (Reality Engine or Unreal Engine) to be launched by Reality Hub. See [Project Configuration](https://zerodensitydocumentation.gitbook.io/docs/reality-5.3-sp3/configurations/configuring-reality-hub/project-configuration#projectconfiguration-addingprojectsources)
12. **Map**: The name of the map you want to launch.
13. **Engine Type**: The icon that indicates the engine type.
14. **Engine Version**: The section where you can inspect the Engine version.
15. **Graph/UState**: Field for selecting or removing a Graph/UState to be loaded by Reality Hub when you start the Launch. See also [UState](https://zerodensitydocumentation.gitbook.io/docs/reality-5.3-sp3/reality-5.3-sp3/user-guide/launcher/broken-reference) and [Graphs](https://zerodensitydocumentation.gitbook.io/docs/reality-5.3-sp3/reality-5.3-sp3/user-guide/nodegraph-actions/nodegraph/nodegraph-menu/graphs)
16. **FPS**: This field shows your Engine’s FPS rate when it runs.
17. **Control**: The button displayed in this field starts and stops an individual renderer. The Stop function is available only in Configuration Mode.
18. **Status**: An indicator of the current status of the single renderer Engine. See [Engine Status Colors](https://zerodensitydocumentation.gitbook.io/docs/reality-5.3-sp3/reality-5.3-sp3/user-guide/launcher/engine-status-colors)
19. **System Usage**: Visual indicators on CPU, RAM, GPU, and GMEM.
20. **Scan**: This button starts the folder scanning operation. See [Folder Scanning](https://zerodensitydocumentation.gitbook.io/docs/reality-5.3-sp3/reality-5.3-sp3/configurations/configuring-reality-hub/project-scanning)
21. **Update Launch Settings**: This button allows you to launch your project with additional settings, such as running your project without sound (**NoSound**).
22. **Add**: Adds a new renderer configuration.
23. **Delete**: Removes a selected renderer configuration. You must change your launch **Mode** from **Live** **Mode** to **Configuration Mode** to delete a renderer configuration.

<div align="left"><figure><img src="https://content.gitbook.com/content/bn9QNJikRLdiYumFEboj/blobs/wzeuMfORKDqXsro3Ce3j/image.png" alt=""><figcaption><p>Get Start Parameters Button</p></figcaption></figure></div>

**Get Start Parameters**: Exclusive to the Unreal Engine environment, the button in the image above lets you get the necessary parameters to monitor your scene in the Editor Mode. See [Controlling Unreal Engine](https://zerodensitydocumentation.gitbook.io/docs/reality-5.3-sp3/reality-5.3-sp3/user-guide/launcher/broken-reference)
