New Launch Configuration

Empty Launch Configuration

The image above shows the default Launcher interface.

To add a new Launch configuration:

  • Click the + (Plus) button in the Launch Configurations section

New Launch Configuration
  • Define a specific Configuration Name in the Add a Launch Configuration popup window, and click Save

When you select the configuration, the Renderers section gets activated.

  • Click the + (Plus) button inside the Renderer section and Add a Renderer

New Renderer

As the above image suggests, Reality Hub automatically adds a configuration-ready renderer.

To select an Engine for the renderer:

  • Go to the Engine column and click Please Select

Engines

When you click on the Please select, the Engines window pops up, and it contains the names of Engine(s) and Groups, as shown in the image above.

To select a Project:

  • Go to the Project column and click Please select

(UPDATE) Projects XXX

When you click on the Please select, the Projects window pops up, and it contains the names of Projects and Maps, as shown in the image above.

Selecting a Graph/UState/RGraph inside the Renderer Configuration is not mandatory for launching an Engine(s). Reality Hub can launch your Engine(s) without defining it.

You can add as many renderers as your setup requires.

After finishing all the steps mentioned above:

  • Go to the Launch Configuration section and click the Launch button.

Launched Configuration

Engine(s) successfully launched.

Please also visit:

General Engine Configuration

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