Engine Display Window
Last updated
Last updated
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In RealityHub terminology, Engine Display Window refers to the separate scene-preview window activated on the Engine Host when an engine is launched via Launcher Module.
This window is sometimes called the Game Preview Standalone or the Render Preview Output.
If your Reality Engine scene is successfully launched, RealityHub launches a scene preview in a separate window on the Engine Host, as shown in the image above.
Launching an Unreal Engine scene via RealityHub also creates an Engine Display Window on the Engine Host but in full screen.
To disable the full screen for more control on the Render Output Window, click SHIFT + F11 on your keyboard.
Closing the Engine Display Window stops your Engine.
Minimizing the Reality Engine display window might affect your performance. You can leave it aside or keep it in the background.
Instead of going back and forth to the Engine Display Window to check your scene, you can utilize the Advanced Preview Monitor feature without leaving the RealityHub interface.
For Reality Engine, see Advanced Preview Monitor
For Unreal Engine, please visit Advanced Preview Monitor for Unreal Engine