Reality Editor Guide

Reality Editor is a fork version of Unreal Engine that allows you to use various Unreal Engine Ecosystem components such as UMGarrow-up-right, Animationsarrow-up-right, Materialsarrow-up-right. It includes all Unreal Engine class implementations such as Pawnarrow-up-right, Actorarrow-up-right, and Game Modearrow-up-right. Your Reality Editor scene can consist of 3D Models, videos, and images.

What Reality Editor Do?

Reality Editor serves real-time data mechanism into RealityHub. You can bind functions, events, and properties into Reality Setup.

What is ZD Pin?

ZDPin is a class that operates the ZD Blueprint Nodes input/output mechanism. You can expose your Unreal Engine blueprints with the input & output mechanisms into RealityHub’s Nodegraph.

What is Zero Density Actor Component(s)?

There are several actor components in Reality Editor. These components serve real-time data into RealityHub NodeGraph. You can attach an actor component to the actor to provide functioning to the Actor that you created.

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