# Form Builder Interface

<div align="left"><figure><img src="https://content.gitbook.com/content/RazR6THh3EAtvpLMGCP1/blobs/xqc9VOCSz0NDuwp6gWph/ExternalData.png" alt=""><figcaption><p><strong>Form Builder UI</strong></p></figcaption></figure></div>

**1.  Components**: Building blocks to create data-driven content.

**2.  New Form**: Creates a new Template Form

**3.  Form Management Buttons**:

* **Chanel Settings**: This function allows you to assign channels to the Form.
* **Import**: You can import your Template Forms via this button
* **Export**: This button exports your current Template Form as a \*.JXD file.
* **Copy JXD**: Copies the Form structure and logic to the clipboard in JSON format, so you can embed this JSON into your Blueprint as a string variable called JXD. When you launch your project, the Form will be imported automatically to RealityHub. This feature lets you ship your Forms to different systems with your Unreal \*.uproject.
* **Open:** Opens a template form
* **Save**: This button saves your current Template Form

**4.** Form Builder Menu:

<div align="left"><img src="https://content.gitbook.com/content/RazR6THh3EAtvpLMGCP1/blobs/TLUM6vNrOVoxKl6njeAt/image.png" alt="Form Builder Menu"></div>

* **New**: Creates a new Template Form
* **Open**: Open an existing Template Form from the RealityHub database
* **Import**: Imports saved Template Form
* **Export**: Imports current Template Form
* **Copy JXD**: Copies the Form structure and logic to the clipboard in JSON format, so you can embed this JSON into your Blueprint as a string variable called JXD. When you launch your project, the Form will be imported automatically to RealityHub. This feature lets you ship your Forms to different systems with your Unreal \*.uproject.
* **Save**: Saves current Template Form.
* **Save As**: Save a current Template Form as a different file
* **Chanel Settings**: This function allows you to assign channels to various forms.
* **Delete**: Deletes current Template Form from database

**5. Form Area**: You can drag & drop your Components, Actions, and Properties to this area.

**6. Expand**: A button for opening and collapsing components module

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