LogoLogo
Zero Density PortalZero Density Academy
Reality 5.3 SP1
Reality 5.3 SP1
  • Reality 5.3 SP1
    • What's New
    • User Guide
      • What is Reality Editor?
      • What is Reality Engine?
      • What is Reality Hub?
        • System Overview
      • Reality Workflow
      • Launcher
        • Launcher Interface
        • Engine Status Colors
        • Engine Display Window
        • New Launch Configuration
      • Nodegraph/Actions
        • Nodegraph
          • Node Structure
          • Node Details Panel
            • Property
            • Function
            • Function Property
            • Advanced Property
            • Node Details Info Display
            • Node Property Toolset
          • Node Context Menu
          • Nodegraph Menu
            • Graphs
          • Portal Pin
          • Sink Pin
          • Reroute
          • Node Comment
          • Asset Browser
          • Advanced Preview Monitor
          • Operating Nodegraph
            • Navigating Inside Nodegraph
            • Creating Node
            • Multiple Node Operations
            • Node Connections
            • Incrementing and Changing Decimals
            • GamePad
            • Node Info Display
            • Simplifying Node Network
        • Actions
          • Action Timeline Interface
          • Keyframe Types
          • Interpolations
          • Operating Actions
          • Animating Property
          • Triggering Multiple Actions via Single Button
          • Utilizing Initial Keyframe
          • Animation Workflow Tips
        • Form Builder
          • Form Builder Interface
          • Form Builder Components
          • Customizing Component Appearance
          • Operating Form Builder
          • Data Integration
        • Gang Mode
          • Activating Gang Mode
          • Operating Gang Mode
      • Playout
        • Operating Playout
      • Newsroom
      • Cook Manager
      • User Management
        • Advanced User Management
          • User Management UI
          • Role of the Admin and Administrators
          • Example Configuration
          • License Reservation
        • Basic User Management
      • Controlling Unreal Engine 5.3
        • Introduction
        • Supported Versions
        • Available Features
        • UState
          • UState User Interface
          • APM for Unreal Engine 5.2
        • Configuration
          • Unreal Engine 5.1 Configuration
          • RealityHub Configuration for Unreal Engine 5.1
        • Example Pipeline
          • Preparation
          • Exposing Actor Functions
          • Exposing Actor Parameters
          • Grouping Exposed Items
          • Creating Logic
          • Viewport Navigation
          • Unreal Project inside RealityHub
          • Utilizing Media Framework Tools
          • Operating
    • Installations
      • System Requirements
      • Downloading Distributions
      • Installations
        • Installing Reality 5.3
        • Installing Reality Hub
          • Upgrading and Downgrading
          • Database Backup and Restore
          • Database Recovery
          • Installation Recap
      • Licensing Reality
        • Licensing Reality 5.3
        • Licensing Reality Hub
    • Configurations
      • Configuring Peripheral Devices
        • NVidia Configuration
        • AJA Configuration
      • Configuring Reality Hub
        • General Configuration
        • Reality Loader
          • RealityEngine AMPERE Led Display
        • Engine Module Configuration
          • Adding Host
          • Adding Groups
          • Channel Assignments
          • General Engine Configuration
        • Project Configuration
        • Project Scanning
        • Cache Management
        • SSL Configuration
    • Integrations
      • Octopus Integration
        • Reality Hub MOS Configuration for Octopus
        • Octopus Configuration
        • Utilizing ZD MOS Plugin
      • iNEWS Integration
        • Reality Hub MOS Configuration for iNEWS
        • iNEWS Configuration
      • CII Module Configuration
    • Tutorials
      • Reality Actor Spawning
      • Using Plugins
      • Tracked Billboard
      • Green Screen Virtual Studio
      • Shadow and Ambient Occlusion in Augmented Reality
    • Developers Guide
      • Reality Hub Open-Source SDK
      • REST API
    • FAQ
      • Frequently Asked Questions
      • Glossary
      • How to Read this Documentation
Powered by GitBook
On this page
  1. Reality 5.3 SP1

What's New

PreviousReality 5.3 SP1NextUser Guide

Last updated 1 year ago

Version: 5.3 SP1, Build #480 / Build Date: December 26, 2023

What's New

Details
  • CubeMask, MaskGeometry, Mixer, CubeXR. and TextureMapper nodes are now available.

  • Ambient Occlusion is now rendered into RealityCameraShadow output pin of the RE5 process node.

Bug Fixes

Details
Status
  • Deleting a node that is disconnected from the server causes the Engine to hang.

  • Fixed.

  • Editing the LeftWing property incorrectly affected the RightWing property of Cyclorama node, causing a mismatch.

  • Fixed.

  • Fixed.

  • The order of the created blueprints is sorted according to the number in the first column, not in ascending order.

  • Fixed.

  • In various cases, after a save and load operation, the map reverts to the Default Map.

  • Fixed.

  • Point Light Actor's Light Color property is disappearing.

  • Fixed.

  • Enum properties initialized incorrectly.

  • Fixed.

Improvements

Details
  • OriginPreset property of Cyclorama node offers more selection such as LeftWing and RightWingBack.

  • CurveXR node now supports InnerFrustum and OuterFrustum.

  • Several nodes and pin names have been renamed.

  • Various nodes are listed in different categories.

Version: 1.4.1, Build #297 / Build Date: December 26, 2023

What's New

Category
Details
  • Nodegraph

  • Configuration

  • Nodegraph

  • REST API

  • Licensing

  • Server

  • Version number displayed in red color when the frontend version differs from the backend version.

  • Nodes

  • UserTrack node implementation completed.

Bug Fixes

Category
Bug
Status
  • Nodegraph

  • Fixed.

  • Nodegraph

  • Fixed.

  • Nodegraph

  • Adding or removing Cleanplate in Cyclorama node is not functioning appropriately.

  • Fixed.

  • Nodegraph

  • Fixed.

  • Actions

  • Fixed.

  • Actions

  • Fixed.

  • Integrations

  • Fixed.

  • Nodegraph

  • Fixed.

  • Nodegraph

  • Fixed.

  • Configuration

  • Fixed.

Improvements

Category
Enhancement
  • Nodegraph

  • Launcher

Properties exposed as pins are not loaded correctly when the is reloaded.

Multiple Node Operation expanded to selecting, highlighting and moving .

Auto Start and Auto Stop options for Reality 5.3.x is now possible. See .

The Info Display feature has been expanded to include properties and functions.

endpoint now supports loading RGraph, , and .

License errors now visible in the .

Updating is not possible.

values are not updateable.

functionality is not working with properties on TextureTransition node.

Property names change to null when bounded into container such as Action Group & External Data.

Failed download in the field disrupts the user interface.

fails when a more than one NCS is created and activated.

Update time of a is not shown correctly.

Scaling feature is not working properly for .

In rare scenarios, may fail after a successful scan.

shows more detailed information.

Editor path now shows Reality 5.3 as default .

Graph
General Engine Configuration
Node Details Panel
REST API
Graph
UStates
Engine Display Toolbar
Advanced Properties
Portal Pin
Show as input
Components
ExternalData
MOS module
Graph
Node Comments
Project Scanning
Node Info Display
installation
Interconnected Nodes