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Reality 5.4 SP1
Reality 5.4 SP1
  • Reality 5.4 SP1
    • What's New
    • From Reality 5.4 to Reality 5.4 SP1
    • User Guide
      • What is Reality Editor?
      • What is Reality Engine?
      • What is Reality Hub?
        • System Overview
      • What is Lino?
      • Reality Workflow
      • Launcher
        • Launcher Interface
        • Engine Status Colors
        • Engine Display Window
        • New Launch Configuration
      • Nodegraph/Actions
        • Nodegraph
          • Node Structure
          • Node Details Panel
            • Property
            • Function
            • Function Property
            • Advanced Property
            • Node Details Info Display
            • Node Property Toolset
            • Property Watch Panel
          • Nodegraph Context Menus
            • Node Context Menu
            • Node Property Context Menu
            • Timeline Property Context Menu
            • Pin Context Menu
          • Nodegraph Menu
            • Graphs
          • Portal Pin
          • Sink Pin
          • Reroute
          • Experimental Node Category
          • Node Comment
          • Asset Browser
          • Advanced Preview Monitor
          • Operating Nodegraph
            • Navigating Inside Nodegraph
            • Creating Node
            • Node Connections
            • Incrementing and Changing Numerical Fields
            • Multiple Node Operations
            • GamePad
            • Node Info Display
            • Simplifying Node Network
            • Dynamic Nodes
              • Dynamic Node Operations
          • Node Library
            • Swizzle Node
            • Read Video Node
        • Actions
          • Action Timeline Interface
          • Keyframe Types
          • Interpolations
          • Operating Actions
            • Navigating Inside Actions Module
            • Animating Property
            • Triggering Multiple Actions via Single Button
            • Utilizing Initial Keyframe
            • Duplicating Keyframes
            • Reversing Animation
          • Animation Workflow Tips
        • Form Builder
          • Form Builder Interface
          • Form Builder Components
          • Customizing Component Appearance
          • Operating Form Builder
          • Data Integration
        • Gang Mode
          • Activating Gang Mode
          • Operating Gang Mode
      • Playout
        • Operating Playout
      • Newsroom
      • Cook Manager
      • User Management
        • Advanced User Management
          • User Management UI
          • Role of the Admin and Administrators
          • Example Configuration
            • Creating Administrator Account
            • Creating User Groups
            • Creating Policies
            • Creating New Users
            • Assigning Users to Groups
            • Defining User Groups Policy
          • License Reservation
        • Basic User Management
      • Hardware Monitor
        • Configuration
        • Filter
          • Metrics
          • Hardware
        • Specs
        • Metric Display
        • Plot
      • Controlling Lino
        • Preperations
        • Enabling Plugins
        • Modifying Editor and Project Settings
        • Utilizing Default Motion Design Level
        • Exposing Outliner Assets to RCP
        • Creating Property Animation
        • Creating Motion Design Rundown
          • Adding Template
          • Creating Pages
        • Broadcast Settings
          • Signalling URL for Server Configurations
        • Defining Preview Channel
        • Configuring Reality Hub for Lino
        • Lino Module User Interface
        • Advanced Preview Monitor for Lino
      • Controlling Unreal Engine Vanilla
        • Introduction
        • Supported Versions
        • Available Features
        • UState
          • UState User Interface
          • APM for Unreal Engine
        • Configuration
          • Unreal Engine Configuration
          • Configuring Reality Hub for Unreal Engine
        • Example Pipeline
          • Preparation
          • Exposing Actor Functions
          • Exposing Actor Parameters
          • Grouping Exposed Items
          • Creating Logic
          • Viewport Navigation
          • Unreal Project inside Reality Hub
          • Playing Video Files
          • Operating
    • Installations
      • System Requirements
      • Reality Software Component Versions
      • Downloading Distributions
      • Reality Distribution Content
      • Installations
        • Installing Reality 5.4 SP1
        • Installing Reality Hub
          • Upgrading and Downgrading
          • Database Backup and Restore
          • Database Recovery
          • Recap
      • Licensing Reality
        • Licensing Reality 5.4
          • Reality License Backup and Restore
        • Licensing Reality Hub
    • Configurations
      • Configuring Peripheral Devices
        • NVidia Configuration
        • AJA Configuration
      • Configuring Reality Hub
        • General Configuration
        • Reality Loader
          • RealityEngine AMPERE Led Display
        • Engine Module Configuration
          • Adding Host
          • Adding Groups
          • Channel Assignments
          • General Engine Configuration
        • Project Configuration
        • Project Scanning
        • Cache Management
        • SSL Configuration
        • HTTP Proxy Configuration
        • Template Form Configuration
    • Integrations
      • Octopus Integration
        • Reality Hub MOS Configuration for Octopus
        • Octopus Configuration
        • Utilizing ZD MOS Plugin
      • iNEWS Integration
        • Reality Hub MOS Configuration for iNEWS
        • iNEWS Configuration
      • CII Module Configuration
    • Tutorials
      • Reality Actor Spawning
      • Using Plugins
      • Tracked Billboard
      • Green Screen Virtual Studio
      • Shadow and Ambient Occlusion in Augmented Reality
      • Curved LED Pipeline with Curve XR Node
        • Features
        • Preparation
        • Curve XR Node Details
        • Example Pipeline
      • Color Grading with 3D LUT Files
      • Utilizing Custom Cyclorama Mesh
      • Using Volumetric Cube Mask
      • Texture Input Workflow
        • Creating Dynamic Material
        • Creating Virtual Screen Blueprint Actor
        • Adding Variables
        • Creating Event Graph
        • Creating Construction Script
        • Exposing Texture Input Pin in Reality Hub Nodegraph
      • Custom Projection Mesh Pipeline
    • Reality Hub Developers Guide
      • Reality Hub Open-Source SDK
      • REST API
    • FAQ
      • Understanding Reality Hub UI Warnings
      • Frequently Asked Questions
      • Glossary
      • How to Read this Documentation
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  1. Reality 5.4 SP1
  2. Installations
  3. Installations

Installing Reality Hub

PreviousInstalling Reality 5.4 SP1NextUpgrading and Downgrading

Last updated 1 year ago

Before you proceed to the installation process, make sure that you set your Windows to English (United States)

IP Addresses, Usernames, and Passwords presented in this section are for illustrative purposes only.

Reality Hub installation is a straightforward process:

  • Double-click on the “Setup-Reality Hub-1.5.3exe” setup file and start installing.

  • After approving the terms and conditions, the installation wizard will guide you through the process by clicking on the Next button.

  • Select an installation path or leave it as a default, as shown in the image above, by clicking Next

Some users may consider the following settings relatively advanced. If you are uncertain about the following settings, you may prefer to leave them in their default state.

  • Configure the application parameters shown in the image above or click Next for default settings.

    • HTTP IP Address: Type the IP address you prefer to Reality Hub listens. If you leave it as 0.0.0.0, Reality Hub listens to all the IP addresses.

    • HTTP Port: Reality Hub Server accepts connections via HTTP port number 80.

  • For standard database configuration, leave the Host and Port parameters in their default state as shown in the image above, and click Next

If your system requires hosting the Reality Hub Database on another server, don’t hesitate to contact our Support Team.

  • Configure your database credentials or click Next to accept default settings.

The default password for Database Credential is: 12345

  • Set a name for the database or click Next for default settings.

Default administrator credentials for Reality Hub login: Username: admin / Password: realityhub

  • Choose the directory where your data is stored or click the Install button for default settings.

After a successful installation, the Reality Hub Server starts automatically. Launch your web browser and go to the Reality Hub web interface via http://<Your Reality Hub Server IP Adress>/

Optionally you can change the default Reality Hub Admin password. See also

You can optionally add a new user and define their credential as administrator. Also see .

Also, see:

Admin and Administrator
Role of Admin and Administrators
Reality Loader
Terms and Conditions
Installation Path
Application Parameters
Database Configuration
Database and Admin Credentials
Adding New User
Database Directory