Triggering Multiple Actions via Single Button
It is possible to trigger multiple actions with a single button. To do that:
Launch the RealityExample, the project shipped with Reality Engine

Create the Node Tree as shown in the image above

Activate the Advanced Preview Monitor (APM) on the
Programoutput pin of theMixernodeChange your camera angle by adjusting the
UserTransformproperty values of theUserTracknode through the GamePad

You can optionally align the
Particle Control,Animation Control, andSpotlightfor better control, as shown above.

Activate the Actions module and click on the
Createbutton, rename it if you likeSelect the
Particle Controlnode, go to its Functions, right-click on thePlayproperty menu circle, select the TimelineSelect the
Animation Controlnode, go to its Functions, right-click on thePlayproperty menu circle, select the TimelineSelect the
Spotlightnode, go to its Properties, right-click onTurnedonproperty menu circle, and select the TimelineGo to the Actions module:
Right-click on the
Playfunction menu circle of theStart Particlesproperty group, select the Add Keyframe optionRight-click on the
Playfunction menu circle of thePlay/Stop Ball Animationproperty group, select the Add Keyframe optionRight-click on the
Turnedonproperty menu circle of theLightsettingsproperty group, select the Add Keyframe optionSave the Action
The action above will trigger all Properties/Functions.
Now:

Click on the
New Actionbutton, rename it if you likeCreate a reverse version of the Action animation by repeating the same steps explained above except with two differences:
Click on the
Turnedoncheckbox and deactivate it before you take it to the Action TimelineAdd the
Stopfunction ofAnimation Controlnode to the Timeline instead of thePlayfunction.Save the Action

Activate the Form Builder module, click on the
New Formbutton, rename it if you likeDrag and drop the Action Play buttons of the first and second animations to Form Area, and customize it if you like by clicking on the Field Setting button
Save the template Form

Activate the Playout module, select your template from Playout Template Form Area
Click on the buttons and check the results via APM
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