GPUDirect Technology

Reality Engine supports the GPUDirect technology and it has an additional option to use GPUDirect for accelerating communication with video I/O devices. GPUDirect is an optimized pipeline for frame-based video I/O devices and it maximizes the performance capability of the GPUs. It utilizes the parallel processing power of the GPU for image processing by permitting industry-standard video I/O devices to communicate directly with NVIDIA professional Quadro GPUs at ultra-low latency.

You can also find more information on this link: http://developer.download.nvidia.com/devzone/devcenter/cuda/docs/GPUDirect_Technology_Overview.pdf

Enabling/Disabling GPUDirect

You can enable GPUDirect to eliminate CPU Overhead. USEGPUDIRECT property can be found in ENGINECONTROL node under VIDEO I/O category. The below image shows GPUDirect is disabled.

To enable GPUDirect, click on USEGPUDIRECT checkbox. The below image shows GPUDIRECT is enabled.

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