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Reality 5.3
Reality 5.3
  • Reality 5.3
    • What's New
    • From Reality 4.27 to 5.3
    • User Guide
      • What is Reality Editor?
      • What is Reality Engine?
      • What is Reality Hub?
        • System Overview
      • Reality Workflow
      • Launcher
        • Launcher Interface
        • Engine Status Colors
        • Engine Display Window
        • New Launch Configuration
      • Nodegraph/Actions
        • Nodegraph
          • Node Structure
          • Node Details Panel
            • Property
            • Function
            • Function Property
          • Node Context Menu
          • Nodegraph Menu
            • Graphs
          • Portal Pin
          • Sink Pin
          • Reroute
          • Node Comment
          • Asset Browser
          • Advanced Preview Monitor
          • Operating Nodegraph
            • Navigating Inside Nodegraph
            • Creating Node
            • Node Connections
            • Incrementing and Changing Decimals
            • Connection Trace
            • Node Info Display
            • Simplifying Node Network
        • Actions
          • Action Timeline Interface
          • Keyframe Types
          • Interpolations
          • Operating Actions
          • Animating Property
          • Triggering Multiple Actions via Single Button
          • Utilizing Initial Keyframe
          • Animation Workflow Tips
        • Form Builder
          • Form Builder Interface
          • Form Builder Components
          • Customizing Component Appearance
          • Operating Form Builder
          • Data Integration
        • Gang Mode
          • Activating Gang Mode
          • Operating Gang Mode
      • Playout
        • Operating Playout
      • Newsroom
      • Cook Manager
      • User Management
        • Advanced User Management
          • User Management UI
          • Role of the Admin and Administrators
          • Example Configuration
          • License Reservation
        • Basic User Management
      • Controlling Unreal Engine 5.3
        • Introduction
        • Supported Versions
        • Available Features
        • UState
          • UState User Interface
          • APM for Unreal Engine 5.2
        • Configuration
          • Unreal Engine 5.1 Configuration
          • RealityHub Configuration for Unreal Engine 5.1
        • Example Pipeline
          • Preparation
          • Exposing Actor Functions
          • Exposing Actor Parameters
          • Grouping Exposed Items
          • Creating Logic
          • Viewport Navigation
          • Unreal Project inside RealityHub
          • Utilizing Media Framework Tools
          • Operating
    • Installations
      • System Requirements
      • Downloading Distributions
      • Installations
        • Installing Reality 5.3
        • Installing Reality Hub
          • Upgrading and Downgrading
          • Database Backup and Restore
          • Installation Recap
      • Licensing Reality
        • Licensing Reality 5.3
        • Licensing Reality Hub
    • Configurations
      • Configuring Peripheral Devices
        • NVidia Configuration
        • AJA Configuration
      • Configuring Reality Hub
        • General Configuration
        • Reality Loader
          • RealityEngine AMPERE Led Display
        • Engine Module Configuration
          • Adding Host
          • Adding Groups
          • Channel Assignments
          • General Engine Configuration
        • Project Configuration
        • Project Scanning
        • Cache Management
        • SSL Configuration
    • Integrations
      • Octopus Integration
        • RealityHub MOS Configuration for Octopus
        • Octopus Configuration
        • Utilizing ZD MOS Plugin
      • iNEWS Integration
        • RealityHub MOS Configuration for iNEWS
        • iNEWS Configuration
      • CII Module Configuration
    • Tutorials
      • Tracked Billboard
      • Green Screen Virtual Studio
    • Developers Guide
      • RealityHub Open-Source SDK
      • REST API
    • FAQ
      • Frequently Asked Questions
      • Glossary
      • How to Read this Documentation
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On this page
  1. Reality 5.3
  2. User Guide
  3. Nodegraph/Actions
  4. Nodegraph
  5. Operating Nodegraph

Navigating Inside Nodegraph

Reality Hub offers various navigation methods to help you quickly navigate the Nodegraph:

  • Panning: Right-clicking and dragging the mouse pointer over the Nodegraph view allows panning.

  • Zooming in: Moving the mouse wheel forward.

  • Zooming out: Moving the mouse wheel backward.

  • Fit to Screen: Fit to Screen button fits the entire node tree in the Nodegraph view.

  • Filter Box: A search box to find nodes inside the Nodegraph

  • Selecting: Left-clicking and dragging the mouse pointer over a node creates a rectangular marquee and selects nodes. Directly clicking on a node will do the identical operation.

  • Deselecting: Clicking on an empty area inside the Nodegraph view deselects all nodes. Directly clicking on a selected node deselects it. Using CTRL + Left-clicking and dragging a mouse pointer over a node or node tree operates a deselecting function.

  • Duplicating: You can duplicate a single node by right-clicking on it and selecting the Duplicate option.

  • Copy & Paste: CTRL + c and CTRL + v reproduces the selected node or a node tree.

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Last updated 1 year ago