What's New
Last updated
Last updated
Build #461 / Build Date: November 24, 2023
Reality 5.3 is now supporting Epic Game's Unreal Engine version 5.3 along with its unique Reality features.
With Reality 5.3, our compositor has been relocated outside of Unreal Engine. With this new approach, you can leverage most Unreal Engine plugins, and there is no longer a need for ZD Actors since the World Outliner will be directly mirrored in Reality Hub.
See also:
Build #258 / Build Date: November 24, 2023
Category | Details |
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Category | Bug | Status |
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Category | Enhancement |
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Enhancement |
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Engine
Reality Hub now supports Reality 5.3.
Nodegraph
It is not possible to remove a property from the Action Timeline using the pin menu of the property in the Node Details Panel.
Fixed.
Actions
The Action Timeline is not frame-accurate when the FPS is set to 29.97.
Fixed.
Form Builder
The Form Builder module crashes after adding TimeCodeFSM
and ControllerSyncTime
properties to the new Form.
Fixed.
Form Builder
The Form Builder crashes when a function with an output event is added to the Form.
Fixed.
Form Builder
The form builder crashes when UE4 functions are dragged and dropped into the Form.
Fixed.
MOS Module
The MOS Rundown item cannot be loaded if any of the items in it are missing in the database.
Fixed.
Nodegraph
Incrementing/Decrementing is now possible with CTRL and SHIFT buttons.
Reality Hub 1.4 and Reality 5.3 documents are unified.