# Advanced Preview Monitor for Unreal Engine

![APM for Unreal Engine](https://2088155242-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FQK92PsN60xhGnaXpHINP%2Fuploads%2FXuDX7llpRz0etubkwUAe%2Fimage.png?alt=media\&token=5b5e454c-189c-4e28-aeb3-4df9800ac506)

The Advanced Preview Monitor (APM) features for Unreal Engine are the same as the Reality Engine, but it requires a slightly different workflow to operate.

To activate the APM:

<div align="left"><img src="https://2088155242-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FQK92PsN60xhGnaXpHINP%2Fuploads%2FTMXdEpX4BBoNJhSOeSBo%2Fimage.png?alt=media&#x26;token=6cdeafc4-3ebb-46ff-ada3-8f6bc471f7b7" alt="APM Button for Unreal Engine"></div>

* Activate the [Nodegraph/Actions](https://zerodensitydocumentation.gitbook.io/docs/realityhub-1.3/realityhub-1.3/nodegraph-actions) Module
* Click on the <mark style="color:purple;">**`Monitor`**</mark> button and select a channel

For more details, visit: [Advanced Preview Monitor](https://zerodensitydocumentation.gitbook.io/docs/realityhub-1.3/realityhub-1.3/controlling-unreal-engine/unreal-engine-5.0/ustate/broken-reference)
