Color Grading with 3D LUT Files

Before you start, ensure your CUBE files are in the project folder where you intend to use them.

Process

  • Create a ReadImage node.

  • Go to Path property, click on the folder icon and navigate to the image file of your choice.

  • Click on the ReadImage_Load button.

  • Create Cube3DLUT node.

  • Expand the Load LUT File, click on the folder icon and navigate to the CUBE file of your choice.

  • Click on the Load Lut File button.

  • Connect the ReadImage node's Out pin to the In input of the Cube3DLUT.

  • Add Sink to the Out output pin of the Cube3DLUT.

  • Activate the APM A Channel on the ReadImage node's Out.

  • Activate the APM B Channel on the Cube3DLUT node's Out.

Now you can conduct further operations on your Lut file with the help of extensive node library such as Merge, Color Correct, etc.