Drag & drop the UE5
processing node into Nodegraph canvas.
Add AJAIn
and AJAOut
nodes, select your devices and outputs based on your setup.
Create your Track node. (In our example it will be the Xync
Node)
Add Curve XR
node to the canvas.
Change the following properties based on your measurements: Pitch Angle, Cell Width, Cell Height, Columns Count, Rows Count, Left Tilt/Roll and Right Tilt/Roll, Height Offset, Left Point and Right Point, Cell Resolution, Canvas Resolution.
Duplicate the modified Curve XR
node.
Connect the RealityCamera0.Scene
output of the UE5
node to Inner Frustum View
of the Curve XR
node.
Connect the RealityCamera1.Scene
output of the UE5
node to Outer Frustum View
of the Curve XR
node.
Create Add Track
node.
Connect the Track
output of Xync
node to the X
input of the Add Track
node.
Expand the Y
property and change the FOV
property to 10.
Connect the Z
output of the Add Track
node into Inner Frustum Track
input pin of the Curve XR
node.
Pan, tilt, and roll can now be performed independent of zoom level without causing collisions.
Create a Break
node.
Create a Make Track
node.
Connect every Break Track
node’s output to the matching inputs of the Make Track
node, except for Rotation
and fov
pins.
Now:
Frame the LED screen with your studio camera and keep the zoom level at zero, as illustrated above.
Create an Add f32
node.
Connect the fov
output of the Break
node into the X
input of the Add f32
node.
Connect the Z
output of the Add f32
node to the fov
input of the Make Track
node.
Disconnect the fov
output of the Break
node from the X
input of the Add f32
node.
Create an Add vec3
node and connect its Z
output to Rotation
input of the Make Track
node.
Connect the rotation
output pin of the Break Track
to X
input of the Break
node.
Disconnect the Z
output of the Add vec3
node to the fov
input of the Make Track
node.
Connect the Canvas
output of the Curve XR
node to AJAOut
, as illustrated above.
Our scene is successfully projected on the Curved LED.
Prepare your scene, launch it via Reality Hub module.
Create two Reality Cameras. See .
Connect the Track
output of Xync
node into Break
node’s Input
pin. Now we have access to Track data. For more details, see .