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Reality 5.3 SP1
Reality 5.3 SP1
  • Reality 5.3 SP1
    • What's New
    • User Guide
      • What is Reality Editor?
      • What is Reality Engine?
      • What is Reality Hub?
        • System Overview
      • Reality Workflow
      • Launcher
        • Launcher Interface
        • Engine Status Colors
        • Engine Display Window
        • New Launch Configuration
      • Nodegraph/Actions
        • Nodegraph
          • Node Structure
          • Node Details Panel
            • Property
            • Function
            • Function Property
            • Advanced Property
            • Node Details Info Display
            • Node Property Toolset
          • Node Context Menu
          • Nodegraph Menu
            • Graphs
          • Portal Pin
          • Sink Pin
          • Reroute
          • Node Comment
          • Asset Browser
          • Advanced Preview Monitor
          • Operating Nodegraph
            • Navigating Inside Nodegraph
            • Creating Node
            • Multiple Node Operations
            • Node Connections
            • Incrementing and Changing Decimals
            • GamePad
            • Node Info Display
            • Simplifying Node Network
        • Actions
          • Action Timeline Interface
          • Keyframe Types
          • Interpolations
          • Operating Actions
          • Animating Property
          • Triggering Multiple Actions via Single Button
          • Utilizing Initial Keyframe
          • Animation Workflow Tips
        • Form Builder
          • Form Builder Interface
          • Form Builder Components
          • Customizing Component Appearance
          • Operating Form Builder
          • Data Integration
        • Gang Mode
          • Activating Gang Mode
          • Operating Gang Mode
      • Playout
        • Operating Playout
      • Newsroom
      • Cook Manager
      • User Management
        • Advanced User Management
          • User Management UI
          • Role of the Admin and Administrators
          • Example Configuration
          • License Reservation
        • Basic User Management
      • Controlling Unreal Engine 5.3
        • Introduction
        • Supported Versions
        • Available Features
        • UState
          • UState User Interface
          • APM for Unreal Engine 5.2
        • Configuration
          • Unreal Engine 5.1 Configuration
          • RealityHub Configuration for Unreal Engine 5.1
        • Example Pipeline
          • Preparation
          • Exposing Actor Functions
          • Exposing Actor Parameters
          • Grouping Exposed Items
          • Creating Logic
          • Viewport Navigation
          • Unreal Project inside RealityHub
          • Utilizing Media Framework Tools
          • Operating
    • Installations
      • System Requirements
      • Downloading Distributions
      • Installations
        • Installing Reality 5.3
        • Installing Reality Hub
          • Upgrading and Downgrading
          • Database Backup and Restore
          • Database Recovery
          • Installation Recap
      • Licensing Reality
        • Licensing Reality 5.3
        • Licensing Reality Hub
    • Configurations
      • Configuring Peripheral Devices
        • NVidia Configuration
        • AJA Configuration
      • Configuring Reality Hub
        • General Configuration
        • Reality Loader
          • RealityEngine AMPERE Led Display
        • Engine Module Configuration
          • Adding Host
          • Adding Groups
          • Channel Assignments
          • General Engine Configuration
        • Project Configuration
        • Project Scanning
        • Cache Management
        • SSL Configuration
    • Integrations
      • Octopus Integration
        • Reality Hub MOS Configuration for Octopus
        • Octopus Configuration
        • Utilizing ZD MOS Plugin
      • iNEWS Integration
        • Reality Hub MOS Configuration for iNEWS
        • iNEWS Configuration
      • CII Module Configuration
    • Tutorials
      • Reality Actor Spawning
      • Using Plugins
      • Tracked Billboard
      • Green Screen Virtual Studio
      • Shadow and Ambient Occlusion in Augmented Reality
    • Developers Guide
      • Reality Hub Open-Source SDK
      • REST API
    • FAQ
      • Frequently Asked Questions
      • Glossary
      • How to Read this Documentation
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On this page
  • Downloading
  • Installation
  1. Reality 5.3 SP1
  2. Configurations
  3. Configuring Reality Hub

Reality Loader

PreviousGeneral ConfigurationNextRealityEngine AMPERE Led Display

Last updated 1 year ago

Reality Loader is an agent for Reality Hub where you enable communication between Reality Hub and your Engine(s).

Reality Loader must be installed on every Reality Engine & Unreal Engine Vanilla.

Upgrading or downgrading Reality Hub requires you to do the same with Reality Loader, you must keep Reality Hub and Reality Loader versions identical.

Downloading

Reality Hub UI should be open to download Reality Loader. To initiate the process:

Reality Hub Login Screen
  • Login to Reality Hub

  • Open the Main Menu and select Configuration

  • Go to General > Configuration on the left panel

  • Under the Maintenance section, click the Download link next to Reality Loader, as illustrated above.

80 is the default port used by the Reality Hub Server. If you change the default port during the installation, your login address should be http://<Reality Hub Server IP Address>:<Reality Hub Server Port>

Installation

After downloading Reality Loader, start the installation by launching the setup file.

  • Click Next after accepting the terms and conditions.

  • Choose the installation destination and click Next.

  • Specify a Reality Hub URL and logging target or accept the default settings and click Install.

Reality Hub URL: HTTP IP Address and Port for communication with Reality Hub Server. This IP must be the same as the computer that you installed Reality Hub Server.

Let's assume that your Reality Hub Server is located on a server configuration with the IP number 192.168. 0.1, your Engine's IP Address is 192.168. 0.2, and Reality Hub client is located on 192.168. 0.3.

In such a scenario, your Reality Hub Client will be controlling the Engine host by connecting to the Reality Hub Server, therefore, your Reality Hub URL must be looking at the Reality Hub Server, in other word it is 192.168. 0.1.

  • Logging IP: Multicast address to broadcast logs.

  • Logging Port: This is the Port you can set for broadcast logs.

Please keep that in mind; the 6001 is the fixed port for the Reality Hub Server and the Reality Loader communication.

  • Click Finish to complete the installation and make sure that the Launch Reality Loader checkbox is selected.

The Reality Loader Command Panel will appear when your installation is successful, as shown in the image above.

Keeping the Reality Loader window open (it can be minimized) is indispensable for enabling communication between the Reality Hub Server and the Engine(s).

When you click on the Reality Hub version number, Connected Loaders are listed in the popup menu, shown in the image above.

Installation Folder
Installation Path
Reality Hub URL
Reality Loader Command Panel
Connected Loaders Window